I suggest to play the heck out of this demo and show the devs why this a very bad way of advertising the game for reasons I mentioned in this reddit topic (feel free to support):
Assuming that the demo currently on PTS is going to be played in some LAN set-up for both PC and PS4 on E3, it misses the mark completely on a lot of key aspects of this game:
[ol]
[li]Location. It should definitely be a Hossin preview to attract players that have played the game before but left it. And let's face it, Hossin looks gorgeous.[/li]
[li]Base design. It needs to be iconic and show the epic scale of this game. The rather generic Auraxian Cryobank doesn't fit any of these roles. Any tech plant (on Hossin) would do a better job at this.[/li]
[li]Combined warfare. It should be a base that has the facilities to demonstrate all vehicles.[/li]
[li]Game mechanics. I assume the current E3 demo capturing mechanics will change because they're non-existent atm, meaning there's nothing to fight for as the capture point is locked to VS while the other factions spawn at arbitrary points. Make it so that whoever captures the base will use the spawn room.[/li]
[li]Battle flow. The Auraxian Cryobank base design, combined with the chosen spawn point locations, results in a boring fight mostly outside the base atm. There aren't many attack routes because the verticality/high walls really restrict movement/flanking options for all classes but LA.[/li]
[li]Scale. Using a single base as a demo only makes sense for PS4 atm. PC demo players at E3 would get a far better experience, showing the epic scale of this game, if they would be sent to Connery instead.[/li]
[/ol]
Assuming that the demo currently on PTS is going to be played in some LAN set-up for both PC and PS4 on E3, it misses the mark completely on a lot of key aspects of this game:
[ol]
[li]Location. It should definitely be a Hossin preview to attract players that have played the game before but left it. And let's face it, Hossin looks gorgeous.[/li]
[li]Base design. It needs to be iconic and show the epic scale of this game. The rather generic Auraxian Cryobank doesn't fit any of these roles. Any tech plant (on Hossin) would do a better job at this.[/li]
[li]Combined warfare. It should be a base that has the facilities to demonstrate all vehicles.[/li]
[li]Game mechanics. I assume the current E3 demo capturing mechanics will change because they're non-existent atm, meaning there's nothing to fight for as the capture point is locked to VS while the other factions spawn at arbitrary points. Make it so that whoever captures the base will use the spawn room.[/li]
[li]Battle flow. The Auraxian Cryobank base design, combined with the chosen spawn point locations, results in a boring fight mostly outside the base atm. There aren't many attack routes because the verticality/high walls really restrict movement/flanking options for all classes but LA.[/li]
[li]Scale. Using a single base as a demo only makes sense for PS4 atm. PC demo players at E3 would get a far better experience, showing the epic scale of this game, if they would be sent to Connery instead.[/li]
[/ol]