Tactical Squad Training - Wednesdays 19:00 GMT+0
Duration, minimum 1 hour, maximum 2 hours.
Purpose in a nutshell:
Improve our infantry game and give players the confidence necessary to lead a fireteam on Thursday night OPs. We will discuss and explain ways to execute certain tactics and rehearse until it sticks.
Format:
The format of the session will be roughly 15-30 minutes of theory / demonstration, then 30 minutes - 1.5 hours with "handpicked" fights with the purpose of using the previously practiced tactics, the length of this depends on the stamina of the instructor, how the fights are and how the squad is performing.
It will be most effective doing this with around 12 people than say 24-48.
Topics to cover, not limited to;
On Thursdays we will first introduce basic infantry skills during the 30min pre-op training session. Afterwards we will split up experienced players among the squads and either squad lead or fireteam lead with the purpose of improving our infantry game by focusing on using what we've practiced previously and introduced pre-ops.
Duration, minimum 1 hour, maximum 2 hours.
Purpose in a nutshell:
Improve our infantry game and give players the confidence necessary to lead a fireteam on Thursday night OPs. We will discuss and explain ways to execute certain tactics and rehearse until it sticks.
Format:
The format of the session will be roughly 15-30 minutes of theory / demonstration, then 30 minutes - 1.5 hours with "handpicked" fights with the purpose of using the previously practiced tactics, the length of this depends on the stamina of the instructor, how the fights are and how the squad is performing.
It will be most effective doing this with around 12 people than say 24-48.
Topics to cover, not limited to;
Breaching
Practice stacking, timing, loadouts, execution, entering, spreading, covering angles, etc
Point holds
Where should squad members be during point hold, how do we communicate that effectively, teach players to stand still and cover a given angle, use of deployables, coms!
Push pull
In essence a group of 6-12 players (2 fireteams or a squad) focus on doing coordinated fast flanking of the enemy to prevent/stall the zerg from reaching ciritcal mass and being able to push a point of interest which is held by the remainder of our infantry.
Squad composition
This doesn't need explaining here, but it needs repetition in game, especially inexperienced SL's.
Moving the squad as a unit
Practice grouping up as a squad, using smokes in game and on map more effectively, taking our time setting things up while the timer allows for it, getting it right the first time when the enemy does not know we have arrived yet.
Routers
We need this magic teleport device
TheBinarySurfers mind trick
"A mix of psychology and human interaction theory" apparently Binary knows some voodoo hoodoo he wants to share with us!
During Thursday Op's;On Thursdays we will first introduce basic infantry skills during the 30min pre-op training session. Afterwards we will split up experienced players among the squads and either squad lead or fireteam lead with the purpose of improving our infantry game by focusing on using what we've practiced previously and introduced pre-ops.
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